data merge storage lbdm:main {quest:"none"}
execute as @e[tag=quest1_end_door] run function animated_java:quest1_start_door/animations/open/play
fill 151 -58 24 152 -60 24 air
function lbdm:main/quest_ui/remove
playsound block.wooden_door.open master @a 151 -58 24 1 0.7