function lbdm:quest3/shelf/remove_all
execute at @e[tag=quest3_shelf.spawnpoint] rotated ~ ~ run function lbdm:quest3/shelf/summon
tag @e[tag=quest3_shelf.hitbox,sort=random,limit=1] add loot.key_true
tag @e[tag=quest3_shelf.hitbox,tag=!loot.key_true,limit=9,sort=random] add loot.key_fake