function lbdm:main/dialogue/display/phrase {name:"Эдрит",color:"#666666",text:"Понравилось? А дальше тебя ждет больше!"}
data merge storage lbdm:main {quest:"2_dialogue"}
schedule function lbdm:main/dialogue/presets/edrit/end_phrase2 3s
execute as @e[tag=npc.edrit] run function lbdm:main/npc/actions/talk